1. Adrian Hazzard, Chris Greenhalgh, Maria Kallionpää, Steve Benford, Anne Veinberg, Zubin Kanga & Andrew McPherson. Failing with Style: Designing for Aesthetic Failure in Interactive Performance. In 2019 CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), May 4–9, 2019, Glagsow, Scotland, UK. ACM, New York, NY, USA. Paper 30, 13 pages.
  2. Juan Martinez-Avila, Adrian Hazzard, Alan Chamberlain, Chris Greenhalgh, Steve Benford. An AI-Based Design Framework to Support Musicians’ Practices. In: 2018 ACM Audio Mostly, Wrexham, Wales. 12th-14th September 2018
  3. Hazzard, Adrian, Jocelyn Spence, Chris Greenhalgh, and Sean McGrath. “The Rough Mile: a Design Template for Locative Audio Experiences.” Journal of the Audio Engineering Society 66, no. 4 (April 29, 2018): 231–240. doi:10.17743/jaes.2018.0013.
  4. Benford, S., Greenhalgh, C., Hazzard, A., Chamberlain, A., Kallionpaa, M., Weigl, D.M., Page, K.R. and Lin, M. Designing the Audience Journey Through Repeated Experiences. In: 2018 ACM Conference on Human Factors in Computing Systems, 21st-26th April 2018, Montreal, Canada.
  5. Weigl, David M.; Benford, Steve; Greenhalgh, Chris; Hazzard, Adrian; Kallionpää, Maria; Page, Kevin R. Encoding of a dynamic composition and its performance. In 2018 Music Encoding Conference, 23rd-25th May, 2018, University of Maryland, USA.
  6. Steve Benford, Boriana Koleva, Anthony Quinn, Emily-Clare Thorn, Kevin Glover, William Preston, Adrian Hazzard, Stefan Rennick-Egglestone, Chris Greenhalgh, and Richard Mortier. 2017. Crafting Interactive Decoration. ACM Trans. Comput.-Hum. Interact. 24, 4, Article 26 (August 2017), 39 pages. DOI:
  7. Burnett, G., Hazzard, A., Crundall, E. and Crundall, D. 2017. Altering Speed Perception through the Subliminal Adaptation of Music within a Vehicle. Proceedings of the 9th ACM International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI ’17), September 24–27, 2017, Oldenburg, Germany
  8. Alan Chamberlain, Mads Bødker, Adrian Hazzard, David McGookin, David De Roure, Pip Willcox and Konstantinos Papangelis (2017) “Audio Technology and Mobile Human Computer Interaction: From Space and Place, to Social Media, Music, Composition and Creation”, In the International Journal of Mobile Human Computer Interaction (IJMHCI) Volume 9, Issue 4, October – December 2017. DOI
  9. Hazzard, J. Spence, C. Greenhalgh, and S. McGrath. 2017. The Rough Mile: Reframing Location Through Locative Audio. In Proceedings of Audio Mostly 2017 (AM ’17), London, United Kingdom, August 23–26, 2017, 8 pages. DOI:
  10. Kallionpaa, Maria and Greenhalgh, Chris and Hazzard, Adrian and Weigl, David M and Page, Kevin R and Benford, Steve (2017) Composing and Realising a Game-like Performance for Disklavier and Electronics. In Proceedings of 2017 New Interfaces for Musical Expression (NIME), 15-18 May 2017, Copenhagen, Denmark.
  11. Spence, Jocelyn and Hazzard, Adrian and McGrath, Sean and  Greenhalgh, Chris and Benford, Steve (2017) The Rough Mile: Testing a Framework of Immersive PracticeIn: ACM Conference on Designing Interactive Systems (DIS 2017), 14-17 June 2016, Edinburgh, UK.
  12. Greenhalgh, Chris and Benford, Steve and Hazzard, Adrian and Chamberlain, Alan (2017) Playing Fast and Loose with Music Recognition. In: In: 2017 ACM conference on Human Factors in Computing Systems, 6-11 May 2017, Denver, Colorado, USA.
  13. Benford, Steve and Koleva, Boriana and Quinn, Anthony and Thorn, Emily-Clare and Glover, Kevin and Preston, William and Hazzard, Adrian and Rennick-Egglestone, Stefan and Greenhalgh, Chris and Mortier, Richard(2017) Crafting interactive decoration.ACM Transactions on Computer-Human Interaction . ISSN 1557-7325
  14. Greenhalgh, Chris and Benford, Steve and Hazzard, Adrian (2016) ^muzicode$: composing and performing musical codes.In: Audio Mostly 2016, 4-6 Oct 2016, Norrköping, Sweden. doi>1145/2986416.2986444
  15. Chamberlain, Alan and Bødker, Mads and Hazzard, Adrian and Benford, Steve (2016) Audio in place: media, mobility & HCI: creating meaning in space.In: 18th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2016), 6-9 September 2016, Florence, Italy. doi>1145/2957265.2964195
  16. McGrath, Sean and Hazzard, Adrian and Chamberlain, Alan and Benford, Steve (2016) An ethnographic exploration of studio production practice.In: 2nd AES Workshop on Intelligent Music Production, 13 Sept 2016, London, UK.
  17. Greenhalgh, Chris and Hazzard, Adrian and McGrath, Sean and Benford, Steve (2016) GeoTracks: adaptive music for everyday journeys.In: ACM Multimedia 2016, 15-19 Oct 2016, Amsterdam, The Netherlands. doi>1145/2964284.2967181
  18. Darzentas, Dimitrios and Hazzard, Adrian and Brown, Michael and Flintham, Martin and Benford, Steve (2016) Harnessing the digital records of everyday things.In: Design Research Society 2016, 27-30 June 2016, Brighton, UK.
  19. McPherson, Andrew P. and Chamberlain, Alan and Hazzard, Adrian and McGrath, Sean and Benford, Steve (2016) Designing for exploratory play with a hackable digital musical instrument.In: ACM Conference on Designing Interactive Systems (DIS 2016), 4-8 June 2016, Brisbane, Australia. doi>1145/2901790.2901831
  20. Marshall, Joe and Linehan, Conor and Hazzard, Adrian (2016) Designing brutal multiplayer video games.In: 2016 CHI Conference on Human Factors in Computing Systems 2016, 7-12 May 2016, San Jose, California, USA. doi>1145/2858036.2858080
  21. Marshall, Joe and Linehan, Conor and Tennent, Paul and Hazzard, Adrian (2016) Interpersonal touch as a game interaction method.In: Proxemic Mobile Collocated Interactions Workshop at ACM CHI Conference on Human Factors in Computing Systems 2016, 07 May 2016, San Jose, California, USA.
  22. Benford, Steve and Hazzard, Adrian and Chamberlain, Alan and Glover, Kevin and Greenhalgh, Chris and Xu, Liming and Hoare, Michaela and Darzentas, Dimitrios (2016) Accountable artefacts: the case of the Carolan guitar.In: Computer-Human Interaction (CHI 2016), 7-12 May 2016, San Jose, USA. doi>1145/2858036.2858306
  23. Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover, Chris Greenhalgh, Liming Xu, Michaela Hoare, and Dimitrios Darzentas. 2016. Experiencing the Carolan Guitar. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems(CHI EA ’16). ACM, New York, NY, USA, 3651-3654. DOI:
  24. Chamberlain, Alan and Hazzard, Adrian (2015) Sonifying the Scene: re-framing and manipulating meaning through audio augmentation.In: DMRN+10: Digital Music Research Network One-day Workshop 2015, 22 December 2015, Queen Mary University of London.
  25. Benford, Steve and Hazzard, Adrian and Chamberlain, Alan and Xu, Liming(2015) Augmenting a guitar with its digital footprint.In: 15th International Conference on New Interfaces for Musical Expression, May 31 – June 3 2015, Baton Rouge, Louisiana, USA.
  26. Steve Benford, Adrian Hazzard, and Liming Xu. 2015. The Carolan guitar: a thing that tells its own life story. interactions22, 3 (April 2015), 64-66. DOI=
  27. Hazzard, Adrian and Benford, Steve and Chamberlain, Alan and Greenhalgh, Chris (2015) Considering musical structure in location-based experiences.In: 15th International Conference on New Interfaces for Musical Expression, May 31 – June 3 2015, Baton Rouge, Louisiana, USA.
  28. Hazzard, Adrian and Benford, Steve and Burnett, Gary (2015) Sculpting a mobile musical soundtrack.In: Proceedings of the 33rd annual ACM conference on Human factors in computing systems, April 18 – 23, 2015, Seoul, Korea. doi>1145/2702123.2702236
  29. Hazzard, Adrian and Benford, Steve and Burnett, Gary (2014) You’ll never walk alone: designing a location-based soundtrack.In: 14th International Conference on New Interfaces for Musical Expression, 30 June – 4 July 2014, London, UK.
  30. Hazzard, Adrian and Benford, Steve and Chamberlain, Alan and Greenhalgh, Chris and Kwon, Hyosun (2014) Musical intersections across the digital and physical.In: DMRN+9: Digital Music Research Network (EPSRC), December 2014, London.
  31. Adrian Hazzard, Steve Benford, and Gary Burnett. 2014. Walk this way: musically guided walking experiences. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems(CHI ’14). ACM, New York, NY, USA, 605-614. DOI:
  32. Hazzard, Adrian and Burnett, Gary and Crundell David (2012). Car-Cophony: The effect of sound localization on speed consistency. ICTTP 2012 (The 5th International Conference on Traffic and Transport Psychology), Groningen, Netherlands.







2 Responses to Publications

  1. Pingback: New publications… | Adrian Hazzard

  2. Pingback: A thing that tells its own life story… | Adrian Hazzard

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